MechCommander Mad Dog / Vulture

Viper fire text

Viper forward diagramViper side diagram

Viper 40 Tons Omnimech
Class Medium

Engine: 320XL

Chassis:        Endo Steel
Cruising Speed:   86.4 kph
Maximum Speed:   129.6 kph
Jump Capacity:  240 meters
Armor Type:  Ferro-Fibrous
Pod Space:         19 tons

Overview: Earning its Inner Sphere name, Dragonfly, from its erratic and swift movement, and also from its relative lack of firepower compared to other Clan 'Mechs, the Viper is no less a nuisance to the Inner Sphere than its more powerful brethren. It has solid armor protection, double heat sinks, and excellent speed and jumping ability. With any of its weapons arrangements, the Viper can cause trouble for an enemy and then leave the field to fight another day.

Capabilities: In its standard configuration, the Viper appears to try to accomplish too much with too little capacity. Mounting Short-Range Missiles and Medium Pulse Lasers as its main weapons, this version of the Viper lacks the range advantage of most Clan 'Mechs. Though its speed and maneuverability can get the Viper into close range quickly, its armor and armament are insufficient to fight pitched battles with other medium 'Mechs.
Alternate Configuration A makes the Viper better equipped to slug it out at close range. The Artemis IV fire control system increases the effectiveness of the 'Mech's enlarged Short-Range Missile rack. The suite of five ER Medium Lasers also enhances the Viper's firepower, and the double heat sinks dissipate their heat quickly.
Alternate Configuration B is rare, and its surprise value helps compensate for its inherent weaknesses. Its clout is concentrated in the Extended-Range Particle Projection Cannon mounted on the left arm, with just enough pod space left over for two Small Pulse Lasers. This weapons mix, like that of Alternate Configuration A, puts the Viper's double heat sinks to the test.
Used exclusively in urban actions, Configuration C of the Viper boasts a host of anti-personnel weapons. The paired Machine Guns in the left torso are linked to the triple mount in the right torso, firing simultaneously or independently and sharing the same ammunition supplies. The three Flamers can root out whatever hidden enemies the Viper's Beagle Active Probe turns up. Two Extended-Range Medium Lasers in the left arm round out the weapons array.
Another general-purpose configuration preferred by some Clan MechWarriors is the D variant. It offers excellent striking power and efficient ammunition use with a Streak SRM-6 in its left arm and a pair of ER Medium Lasers in its right arm. The small Long-Range Missile launcher in the right torso allows the 'Mech to announce its presence, and the ER Small Laser in the left torso provides extra firepower at close range.

Deployment: The Viper is in common use only among the Ghost Bears. The Ghost Bear's preference for this comparatively weak design may be partly responsible for their relative lack of success compared to the other Clans. As a specialty 'Mech, however, the Viper has its uses; the Ghost Bears' only mistake is overusing a 'Mech that is better suited for specialized roles and missions.

Viper miniature

Battletech Stock Variants

Armor

Head        9
CTorso     16
CTorso(R)   7
RLTorsos   13
RLTorsos(R) 7
RLArms     12
RLLegs     19

Primary

Heat Sinks          10(20)
SRM-4                  LA
Medium Pulse Laser(2)  RA
Machine Gun(2)         RT
Anti Missile Ammo(24)  LT
Anti Missile System    LT
Jump Jet(2)            LL
Jump Jet(2)            RL
Jump Jet(2)            LT
Jump Jet(2)            RT
Machine Gun Ammo(100)  RT
SRM-4 Ammo(25)         LA

Alpha

Heat Sinks       10(20)
SRM-6               LA
Artemis IV          LA
ER Medium Laser     RA
ER Medium Laser(2)  RT
ER Medium Laser(2)  LT
Jump Jet(2)         LL
Jump Jet(2)         RL
Jump Jet(2)         LT
Jump Jet(2)         RT
SRM-6 Ammo(15)      LA

Beta

Heat Sinks      10(20)
ER PPC             LA
Small Pulse Laser  RA
Small Pulse Laser  LT
Flamer             RT
Jump Jet(2)        LL
Jump Jet(2)        RL
Jump Jet(2)        LT
Jump Jet(2)        RT

Charlie

Heat Sinks            10(20)
ER Medium Laser(2)       LA
Flamer(2)                RA
Flamer                   CT
Machine Gun(2)           LT
Machine Gun(2)           RT
Beagle Active Probe      LA
Jump Jet(2)              LL
Jump Jet(2)              RL
Jump Jet(2)              LT
Jump Jet(2)              RT
Machine Gun Ammo(200)(2) LT
Machine Gun Ammo(200)    RT

Delta

Heat Sinks         10(20)
Streak SRM-6          LA
ER Medium Laser(2)    RA
ER Small Laser        LT
LRM-5                 RT
Jump Jet(2)           LL
Jump Jet(2)           RL
Jump Jet(2)           LT
Jump Jet(2)           RT
LRM-5 Ammo(24)        RT
Streak SRM-6 Ammo(15) LT

CBT image of a Viper radiating a lot of heat

green LEDs

Warhawk / Masakari diagram

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Latest Update: 12-14-00