Orlex Jaeger Posted August 14, 2021 Share Posted August 14, 2021 This will be a collection of detailed information regarding any custom infantry weapons that I design or create throughout our MercNet RPG missions. All weapons will be using the "A Time of War" system for stats and I intend to make them as balanced and canonical as I can. I'll include any special information as well as links to canonical weapons I base them off of and any links to real-world weapons I used for inspiration as needed. Everyone is welcome to add their own stuff in here as well if desired, but by no means is required. (I'm just doing this to help me stay organized, lol) 2 Quote Link to comment Share on other sites More sharing options...
Orlex Jaeger Posted August 14, 2021 Author Share Posted August 14, 2021 KTS Pump-Action Shotgun ---A Time of War (ATOW) Stats--- Armor Piercing/Damage: 3B/5S for buckshot, 5B/5 for slug Range: 5/12/24/50 meters for buckshot, 7/18/28/62 meters for slug Shots: 6 + 6 (twin tube mags) + 1 (in chamber) Mass/Reload : 4.5kg/20g (per shell), 120g/mag Buckshot is standard 00 buck (normal large game hunting round) Saboted Slug is a shaped 1oz slug using a sabot to provide rifling and increased velocity, resulting in greater range and armor piercing but no splash damage (under ATOW rules) KTS (Kuritan Tactical Shotgun) Pump-Action Shotgun Based loosely on KSG shotgun (base model) Bull-pup design, 26" overall length, 12 gauge 3" shells Twin underbarrel tubular magazine (6 round capacity each), manually loaded, selector to switch between mags Pump-action, accessory rails, pistol grip Can list ammo as individual shells or as "mags" (though that is just to make it easier, there are no mags or speed loaders for the gun) Generally use Red shells for buckshot, Black shells for slug Use standard Combat Shotgun (sarna.net) stats for buckshot ammo Based on Avenger CCW shotgun the slug round has increased armour pen (using +2 instead of the CCW's +3) 2 Quote Link to comment Share on other sites More sharing options...
Orlex Jaeger Posted August 14, 2021 Author Share Posted August 14, 2021 GA King Slayer Gyroslug Carbine ---A Time of War (ATOW) Stats--- Armor Piercing/Damage: 4B/5 Range: 23/65/130/285 meters Shots: 20 Mass/Reload : 5.5kg/2.0kg Notes: Gyrojet - no damage falloff, "silent", no recoil, leaves visible "cone" exhaust trail GA King Slayer Gyroslug Carbine (Free Worlds League Bull-pup Gyrojet rifle) Based on Star King Gyroslug Carbine Bull-pup design, manufactured by Grumman Amalgamated on Shiro III (Duchy of Andurien) Slightly heavier weapon weight (5.5kg vs 5.2kg) but lighter mag weight (2.0kg vs 2.3kg) compared to Star King Other stats are the same 2 Quote Link to comment Share on other sites More sharing options...
Orlex Jaeger Posted August 14, 2021 Author Share Posted August 14, 2021 Wolf M30T Pistol ---A Time of War (ATOW) Stats--- Armour Piercing/Damage: 4B/5 Range: 7/30/60/110 meters Shots: 17 Mass/Reload: 0.95kg/0.025kg Notes: +1 attack modifier in low light; range modifiers: +2/+1/0/-1 Wolf M30T Pistol From Shrapnel Issue #3, pg 112 Common FWL sidearm Powerful, solid weapon Assuming 0.45cal pistol (roughly equivalent to 0.45 ACP [M1911]) Excerpt from Shrapnel Magazine The M30 is a common sidearm in Free World League Military units, and has been for a few hundred years. The current version, the M30T, varies little from older models, being only a few grams lighter, and square-notched rear sights allows accurate shooting in poor light. It is not uncommon for FWLM officers to carry the same M30 their grandparent did. 2 Quote Link to comment Share on other sites More sharing options...
Orlex Jaeger Posted September 15, 2022 Author Share Posted September 15, 2022 (edited) AA Gemini Twin-Barrel Pistol ---A Time of War (ATOW) Stats--- Armour Piercing/Damage: 4B/5 (single shot) - 4B/10 (double shot) Range: 20/40/80/150 meters Shots: 8x2 Mass/Reload: 1.5kg/0.1kg Notes: If small arms skill < 3 -1 attack modifier, if small arms skill > 3 +1 attack modifier; range modifiers: +2/+1/0/-1 If firing both barrels and attack roll is successful both rounds hit same target location, if attack roll fails both rounds miss AA Gemini Pistol From Shrapnel Issue #3, pg 116 Uncommon Federated Suns sidearm Powerful, solid weapon with a high learning curve Assuming 0.45cal pistol (roughly equivalent to 0.45 ACP [M1911]) Loosely based on AF2011-A1 pistol [Dueller Prismatic variant] (essentially 2 M1911-A1s mated together) Excerpt from Shrapnel Magazine An unusual design, the Gemini features twin barrels, triggers, magazines, and hammers, set up side by side and built so the shooter can fire each barrel singly or both barrels at the same time. The Gemini has a high learning curve for a novice shooter, but is effective and easy to manage for an expert. Edited September 15, 2022 by Orlex Jaeger 1 Quote Link to comment Share on other sites More sharing options...
Orlex Jaeger Posted December 15, 2022 Author Share Posted December 15, 2022 DWS L5 Weapons System (Modular Laser Rifle) ---A Time of War (ATOW) Stats--- L5-S - standard laser rifle ---Stats--- Armour Piercing/Damage : 5E/5 Range : 120/230/450/900 meters Shots : 5PP/shot Mass/Reload : 6.5kg/(per power pack) Notes : Convertible (see below) L5-C - pulse laser carbine ---Stats--- Armour Piercing/Damage : 4E/4B Range : 100/200/400/800 meters Shots : 7PP/shot Mass/Reload : 5.5kg/(per power pack) Notes : Burst 6, Recoil 0; Range modifiers +2/+1/0/0; Convertible (see below) L5-L - sniper laser rifle ---Stats--- Armour Piercing/Damage : 7E/5 Range : 135/270/540/1100 meters Shots : 15PP/shot Mass/Reload : 7.5kg/(per power pack) Notes : Range modifiers +3/+2/+1/0; -3 to perception check to notice beam; Convertible (see below) * Convertible - all 3 models can be converted between each with a skill of Technician/Weapons (Small Arms) +2 or greater requires 2 hours to convert with no skill check (above minimum requirement, no roll required) Can be completed in 20 rounds (100s / 1min 40s) with standard skill check Each skill level above +2, reduce rounds required by 2/level (10s/level) to a minimum of 10 rounds (50s) 4.5kg for base components -> L5-S = +2.0kg / L5-C = +1.0kg / L5-L = +3.0kg -> total weight for all 3 weapons/components = 10.5kg DWS L5 Weapon System From Shrapnel Issue #9, pg 92 Lyran Commonwealth convertible weapons system (3 in 1) 3 weapons based around the same core components Competent Tech can covert between any given "mode" in about 2 hours with ease All weapons have solid performance Weapon uses a custom twin power pack receiver in a bullpup design which loads behind the primary handle Also has a universal power port for connected "external" power packs such as a satchel or military power pack and is capable of using standard single power packs as well Each weapon has a different sized adjustable stock with a storage compartment (small, medium, or large) dependent on size of the stock, all stocks are interchangeable on all models Each weapon mounts a different optic but all are interchangeable (Standard - 2x-4x digital scope / Carbine - 1x red dot/holosight w/2x flip down magnifier / Sniper - 4x-12x telescopic sight) Each weapon uses a different length barrel, all are interchangeable (Standard - 18" / Carbine - 14" / Sniper - 22") All weapons use a customizable trigger/handle assembly with an integrated data port/cable for connection to a helmet HUD (targeting reticule and ammo count) and can be equipped with biometric security systems Foregrip is interchangeable with each model having a different variant (Standard - normal foregrip / Carbine - vertical foregrip / Sniper - normal foregrip w/removable fold-down bipod) Standard and Carbine have a green laser, Sniper has a blue laser - longer barrel has an amplifier built in that increases power (and frequency/wavelength) of the emitted laser (also has slight charge up before firing) Excerpt from Shrapnel Magazine The L5 is actually three different weapons built around the same core components. A competent weapons technician can convert one L5 to either of the other two configurations in about two hours. The L5S is a standard laser rifle, the L5C is a pulse-laser carbine for urban combat, and the L5L is a sniper weapon. All three boast solid performance, with both the L5C and L5L among the better rifles in their class. 1 Quote Link to comment Share on other sites More sharing options...
Orlex Jaeger Posted February 11 Author Share Posted February 11 (edited) Personal Artillery Cannon 20mm (PAC-20) Bullpup Grenade Launcher --- A Time Of War (ATOW) Stats ---- Armor Piercing/Damage: 'A'-class ordnance (see below); 3B/4 (when firing "dummy"/non-explosive round) Range: 40/110/260/400 meters - up to 650m indirect fire Shots: 8 Mass/Reload : 6.0kg/2.0kg Notes: Non-explosive rounds can have ballistic damage just from impact of the large round Heavy, but manageable, recoil Default holo sight optics, compatible with all optics Available 'A'-class Ordnance: Anti-Personnel (AP) - [2X/8A dmg, 2m lethal/8m max blast radius] High Explosive (HE) - [4X/6A dmg, 4m lethal/6m max blast radius] Flare - [Illuminates 50m radius, lasts 25 seconds] Gas - [3m radius, lasts 1-2 minutes (4D6 turns), dmg depends on gas type used] (eg, Tear Gas 1S/5ACD) Smoke - [3m radius, lasts 1-2 minutes (4D6 turns)] Flash - [2S/2AD dmg, 2m blast] Based on Neopup/Inkunzi PAW-20 - Wikipedia - Neopup PAW-20 / Forgotten Weapons - Inkunzi PAW-20 Lyran-made Bull-pup design, 33" overall length, offset handle/trigger assembly (on right side), collapsible to 30" for transport/carrying Fires 20mm x 42mm self-propelled Class 'A' ordnance (grenades), accurate to 400m direct fire, 650m indirect fire Operates on inertial forces for cycling/operation and has a hydraulic recoil dampening system (no gas system) Entire weapon recoils into stock minimizing recoil for user (still significant, it is still a 20mm "cannon" being fired) and allows standing fire with relative ease Weapon can be compressed roughly 3" shorter (making use of the recoil design) to allow easier transport This also safely disables the firing mechanisim mechanically separately from the trigger safety (actually physically separates trigger from firing pin) Edited February 11 by Orlex Jaeger Quote Link to comment Share on other sites More sharing options...
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